AI Insights · Timothy · January 2023
Top 5 Horror Games on iOS in Oceania Q4 2022
In Q4 2022, the top 5 horror games on iOS in Oceania showcased varying trends in weekly downloads, revenue, and active users. Discover the performance metrics for each game.
In the fourth quarter of 2022, the top 5 horror games on iOS in Oceania exhibited diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers detailed insights into each game's performance.
Merge Alphabet: Lord Run from Tee Studio experienced fluctuating weekly downloads. The game saw a peak of approximately 15.7K downloads in the second week of November, before gradually declining to around 3.1K downloads by the end of December. Weekly active users followed a similar pattern, starting at 3.3K in early November and peaking at 15.1K in mid-November, then decreasing to 8.4K by the end of the quarter.
Stay Room: SilentCastle Origin by Zen World showed a steady decline in weekly downloads, starting from 4K in early November and dropping to roughly 2K by the end of December. Weekly revenue saw a peak of about $1.9K in the second week of November, then gradually decreased to around $828 by the last week of December. Active users remained relatively stable, starting at 13.3K in early November and ending the quarter at 11.6K.
Hello Neighbor from tinyBuild LLC had a consistent number of weekly downloads, ranging from 1.1K to 2K throughout the quarter. The game's weekly revenue saw an upward trend, starting at $405 in early November and peaking at $802 in the final week of December. Active users showed a slight recovery from 10.3K in early November to 11.9K by the end of December.
Granny by Dennis Vukanovic maintained a steady download rate, with numbers fluctuating between 1.2K and 2.1K throughout the quarter. Weekly active users saw a gradual increase, starting from 5.1K in early November and reaching 6K by the end of December.
The Baby In Yellow from Team Terrible experienced a consistent rise in weekly downloads, starting at 1.3K in early November and reaching 2K by the end of December. Weekly revenue remained relatively stable, fluctuating between $32 and $46. Active users increased from 3.5K in mid-October to nearly 3.9K by the end of December.
For more detailed insights and data, visit Sensor Tower.